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My role: game designer, level designer, programmer, graphic designer, UX/UI designer

Content created: a one-button game with 3 levels

Softwares used: Unity2D, Illustrator

Year: 2018

Garden Master

Garden Master

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My very first game, titled Garden Master, is a one button rhythm game.

 

Having completed it in my preparatory year, I'm proud of it for the technical challenge it represented. However, I'm disappointed that I didn't have more time to work on the actual game design.

Working conditions

Individual project lasting about a month. This is my very first game!

 

My project

I chose to make a Guitar Hero-like, but since I only had one input at my disposal, I focused on the specifics of the notes. There are four types of notes with different properties:

 

Pink Notes - Single press the space bar when they arrive on the line.

Green Notes - Hold down the spacebar while the note is on the line until it disappears.

Yellow Notes - Spam the space bar to unlock the lock then play the note with a single press.

Gray Notes - Trap Notes: Do not press the space bar when they are on the line.

 

This project was more of an exercise in independent programming and project management than game design. 

Pauline Delcroix

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